Ghostxx,CG网站,CG资源

33.6K
Lincoln Hughes UE4 Landscape Auto-Materials - UE4
0 8

Lincoln Hughes UE4 Landscape Auto-Materials - UE4


用我的UE4自动景观材质,移除UE4景观创作的技术方面门槛!


high.jpg


Remove the technical side of UE4's Landscape creation, with my Auto Landscape Master Materials!

Features:

-Procedural foliage generation per layer - automatically generates where you paint - with the option of removing it where you want


-Blended Tessellation (Displacement) between multiple material layers


-3 layer procedural auto-texturing, based off of terrain slope angle


-Procedural water height mask with shore material / foliage generation


-Distance blend between different UVs to reduce tiling


-Comes with over 2.5 hours of tutorial video, including material / scene optimization examples


-Optional World-Machine support for Flow-maps, with tweakable colors per layer (Flow on Rock can be grey, Flow on Grass can be green, etc)


-Optional World-Machine support for distance textures - albedo / roughness / normal


-Includes a Foliage Master material that you can combine your World-Machine diffuse with (Matches the color of the grass with the color of your terrain texture)


-Top Layer (Grass in the example) macro-variation masks give you the ability to have two types of material on one layer, and spawn procedural foliage on both. Useful for flower variations, etc


-Paintable puddle material


-Optional World-Space Coordinates (Tri-Planar) for all layers


-Shader is commented on and organized - easier to understand and learn from


-The product comes with an example map and some free foliage assets and textures from Epic's Kite demo, all for testing purposes

标签: ue unreal 资源包 材质 景观 环境
分类:资源 > 3D资源 > Unreal Engine 资源
发布:CGer | 查看: | 发表时间:2019/3/19 15:08:37 | 更新时间:2019/3/19 15:08:37

    ○当前充值额外赠送3%-15% CG点,充值的余额还会获得每日赠送,每日赠送系统说明:点击查看

    ○充值或账号问题请【点击这里联系站长



注册/登录后下载
点击消耗 10 CG点(约 1.0 元)解锁 30个通用资源, 12小时内有效!(有效期内不重复扣点)
全部评论 (0)
还可以输入
500
点击刷新 点击图片换一个
官方QQ群
①: 6095105